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  <channel>
    <title>KaYa // bringing the good vibes!</title>
    <link>http://kayavi.be/forum/index.php</link>
    <description><![CDATA[]]></description>
    <language>EN</language>
    <pubDate>Mon, 20 Jun 2011 23:19:11 +0200</pubDate>
    <lastBuildDate>Mon, 20 Jun 2011 23:19:11 +0200</lastBuildDate>
    <category>KaYa // bringing the good vibes!</category>
    <generator>Phorum 5.1.20</generator>
    <ttl>600</ttl>
    <item>
      <title>[Lounge] Re: lolhi</title>
      <link>http://kayavi.be/forum/read.php?8,1904,1905#msg-1905</link>
      <author>n0rb</author>
      <description><![CDATA[Late reply is late. No srsly, this is dead. lol :(]]></description>
      <category>Lounge</category>
      <guid isPermaLink="true">http://kayavi.be/forum/read.php?8,1904,1905#msg-1905</guid>
      <pubDate>Mon, 20 Jun 2011 23:19:11 +0200</pubDate>
    </item>
    <item>
      <title>[Lounge] lolhi</title>
      <link>http://kayavi.be/forum/read.php?8,1904,1904#msg-1904</link>
      <author>Moomoo</author>
      <description><![CDATA[HEY GUSY CANS I JOIN KAYA? Anybody alive in here?]]></description>
      <category>Lounge</category>
      <guid isPermaLink="true">http://kayavi.be/forum/read.php?8,1904,1904#msg-1904</guid>
      <pubDate>Tue, 19 Oct 2010 18:45:31 +0200</pubDate>
    </item>
    <item>
      <title>[Lounge] Re: banned</title>
      <link>http://kayavi.be/forum/read.php?8,1902,1903#msg-1903</link>
      <author>obj</author>
      <description><![CDATA[No neither do I... do you know who banned you? Can you give me the stats for the round in which you were banned?]]></description>
      <category>Lounge</category>
      <guid isPermaLink="true">http://kayavi.be/forum/read.php?8,1902,1903#msg-1903</guid>
      <pubDate>Sun, 01 Aug 2010 20:13:09 +0200</pubDate>
    </item>
    <item>
      <title>[Lounge] banned</title>
      <link>http://kayavi.be/forum/read.php?8,1902,1902#msg-1902</link>
      <author>mordred</author>
      <description><![CDATA[hi i got banned from this server and i dont know why?

thanx]]></description>
      <category>Lounge</category>
      <guid isPermaLink="true">http://kayavi.be/forum/read.php?8,1902,1902#msg-1902</guid>
      <pubDate>Thu, 29 Jul 2010 18:53:49 +0200</pubDate>
    </item>
    <item>
      <title>[Lounge] Hello Kaya people!</title>
      <link>http://kayavi.be/forum/read.php?8,1901,1901#msg-1901</link>
      <author>Lechi</author>
      <description><![CDATA[My name is Lechi!

Some of you perhaps know me alrdy.

Im a 19 Years old Austria boy. I love to play Dystopia cause its best game ever and i can't wait for Natural Selection 2 and Starcraft 2, but nevermind. I play piano and i have basically a musicaly streak.
So why you read all that?

---&gt; I want to join Kaya clan!!!
but why?
---&gt; Cause its best fucking clan ever!

I am quite good in Dystopia, 3days ago i was Rank 14 and had Phist Sign on the left side of my name when u press Tab. I'm especially good as Heavy with my Rawcatlawnchair or the holy Ion Can. But im also skilled in all other Weapons. 
Im not that good in the Cyberspace but i can clickaround quite fast, but most times i mess around on the Battlefield.

You can test me, or let me demonstrate my skill if you think im too bad, but im quite sure that my skill fit to yours.

I Hope you still recruit people. oO

In Past i had been in LoSD clan.

Cu soon i hope oO.]]></description>
      <category>Lounge</category>
      <guid isPermaLink="true">http://kayavi.be/forum/read.php?8,1901,1901#msg-1901</guid>
      <pubDate>Tue, 22 Jun 2010 19:55:25 +0200</pubDate>
    </item>
    <item>
      <title>[Lounge] Re: `' Creating bad vibes</title>
      <link>http://kayavi.be/forum/read.php?8,1870,1871#msg-1871</link>
      <author>dirker</author>
      <description><![CDATA[Hey thar,

thanks for this highly appreciated report. Sadly I do not have any logs on the server, and I'm too lazy to set up it in the right way. So if it ever happens again I'm willing to ban him if you could only provide some screenshots of his negative score &amp; steamid or something :)]]></description>
      <category>Lounge</category>
      <guid isPermaLink="true">http://kayavi.be/forum/read.php?8,1870,1871#msg-1871</guid>
      <pubDate>Fri, 09 Jan 2009 22:06:04 +0100</pubDate>
    </item>
    <item>
      <title>[Lounge] `' Creating bad vibes</title>
      <link>http://kayavi.be/forum/read.php?8,1870,1870#msg-1870</link>
      <author>skunkbudz</author>
      <description><![CDATA[Just wanted to let you guys know that this guy..

65 &quot; `'&quot; STEAM_0:1:9097415 36:34 75 0 active

wasn't being very nice in your server this evening. He was doing everything in his power to disrupt his own team including TKs and EMPing deckers. For some reason his name &quot; `'&quot; prevented us from kicking him. Most of the people in the server said they would try to contact you about him as well hoping to get him banned. You could probably check logs or something around the time this was going on, between 9:30-10:30 EST. I enjoy playing on your server and I hope he wont be allowed to continue this. 

Thanks,
SkunkBudz]]></description>
      <category>Lounge</category>
      <guid isPermaLink="true">http://kayavi.be/forum/read.php?8,1870,1870#msg-1870</guid>
      <pubDate>Sun, 04 Jan 2009 04:34:33 +0100</pubDate>
    </item>
    <item>
      <title>[Lounge] Re: Khodon Recruitement Application</title>
      <link>http://kayavi.be/forum/read.php?8,1863,1868#msg-1868</link>
      <author>n0rb</author>
      <description><![CDATA[I think that is possible, well, if kaya gets to scrim again^^]]></description>
      <category>Lounge</category>
      <guid isPermaLink="true">http://kayavi.be/forum/read.php?8,1863,1868#msg-1868</guid>
      <pubDate>Thu, 25 Dec 2008 16:54:33 +0100</pubDate>
    </item>
    <item>
      <title>[Lounge] Re: Khodon Recruitement Application</title>
      <link>http://kayavi.be/forum/read.php?8,1863,1867#msg-1867</link>
      <author>Khodon</author>
      <description><![CDATA[I am terribly sorry guys for any confusion caused, but I think I'll cancel this application for now for some personal reasons.
 
 But I wish I can play with you guys sometime, either in some sort of scrim or public.]]></description>
      <category>Lounge</category>
      <guid isPermaLink="true">http://kayavi.be/forum/read.php?8,1863,1867#msg-1867</guid>
      <pubDate>Sun, 21 Dec 2008 00:53:00 +0100</pubDate>
    </item>
    <item>
      <title>[Lounge] Re: Recruiting</title>
      <link>http://kayavi.be/forum/read.php?8,1862,1865#msg-1865</link>
      <author>ParanoidAndroid</author>
      <description><![CDATA[Hmm, well it seems like these forums aren't getting checked very often by anyone other than me :(

Like I said in the other post, we're not hugely active in scrims and stuff at the moment, and I'm not entirely certain if we're still looking to recruit, but feel free to add me to your Steam friends (paranoid_android42) and join us in-game, and on #kaya on irc.gamesurge.net, and we can get to know you :)]]></description>
      <category>Lounge</category>
      <guid isPermaLink="true">http://kayavi.be/forum/read.php?8,1862,1865#msg-1865</guid>
      <pubDate>Tue, 16 Dec 2008 16:25:46 +0100</pubDate>
    </item>
    <item>
      <title>[Lounge] Re: Khodon Recruitement Application</title>
      <link>http://kayavi.be/forum/read.php?8,1863,1864#msg-1864</link>
      <author>ParanoidAndroid</author>
      <description><![CDATA[Hey there!

We're not particularly active at the moment, because the DGL is having a break until the next version of Dystopia comes out, but you could still join us on IRC (#kaya on irc.gamesurge.net), there's usually a few of us idling there. Other than that, add me or any other Kaya members you see online to your Steam friends (I'm &quot;paranoid_android42&quot;), and hop in-game with us, and we can get to know you and see how you play :)]]></description>
      <category>Lounge</category>
      <guid isPermaLink="true">http://kayavi.be/forum/read.php?8,1863,1864#msg-1864</guid>
      <pubDate>Tue, 16 Dec 2008 16:20:54 +0100</pubDate>
    </item>
    <item>
      <title>[Lounge] Khodon Recruitement Application</title>
      <link>http://kayavi.be/forum/read.php?8,1863,1863#msg-1863</link>
      <author>Khodon</author>
      <description><![CDATA[Hello everyone!

I saw that you are recruiting so i thought to give it a try.

 My in-game and Steam name is Khodon. I'm (not beyond  17) year old student, living in Greece. 
 I played Dystopia since version 1.0. The Steam ID is STEAM: Khodon in case it is useful.

I have a microphone,Ventrillo,TeamSpeak and IRC. 

Hoping for an answer :)

EDIT: For some reason my IRC won't work.]]></description>
      <category>Lounge</category>
      <guid isPermaLink="true">http://kayavi.be/forum/read.php?8,1863,1863#msg-1863</guid>
      <pubDate>Sun, 14 Dec 2008 17:39:16 +0100</pubDate>
    </item>
    <item>
      <title>[Lounge] Recruiting</title>
      <link>http://kayavi.be/forum/read.php?8,1862,1862#msg-1862</link>
      <author>NEP</author>
      <description><![CDATA[Hey Guys i saw that your &quot;are currently recruiting&quot; and i already played one scrim against you (DytopiaVortex) but now the clan got dismissed. I decided to try to get in your clan... however
My name is NEP and i'm playing since v1 i'm from Germany and totally addicted to dystopia because it owns ^^ Here are my Stats [url]http://www.dystopia-stats.com/player/34895[/url]
If you have questions -&gt; 
STEAM: NEP2K
Sure at this forum and in IRC.

Hope you will answer me! ;)

EDIT: -&gt; Cancelled]]></description>
      <category>Lounge</category>
      <guid isPermaLink="true">http://kayavi.be/forum/read.php?8,1862,1862#msg-1862</guid>
      <pubDate>Fri, 12 Dec 2008 19:21:44 +0100</pubDate>
    </item>
    <item>
      <title>[Lounge] Re: Here I am.... finally!</title>
      <link>http://kayavi.be/forum/read.php?8,1657,1658#msg-1658</link>
      <author>ocun</author>
      <description><![CDATA[hey rush! nice introduction there :&gt;
we're definately looking for a good ion, and you seem to fit the kaya profile
i've enabled your access to the private forums, so you're all set to add your steam friends here:
http://kayavi.be/forum/read.php?5,932
..and check our vent info here:
http://kayavi.be/forum/read.php?5,92,92#msg-92
..and join us on the battle hub here, before sunday evening preferably:
http://kayavi.be/forum/read.php?5,1421
and lastly we ask you to check our signup section from time to time

thats about it i think! you'll find that most of the fun is on IRC, vent or ingame :-)
welcome aboard! oh &amp; if you want to be a bunny: nico is your man!]]></description>
      <category>Lounge</category>
      <guid isPermaLink="true">http://kayavi.be/forum/read.php?8,1657,1658#msg-1658</guid>
      <pubDate>Sat, 08 Dec 2007 23:26:10 +0100</pubDate>
    </item>
    <item>
      <title>[Lounge] Here I am.... finally!</title>
      <link>http://kayavi.be/forum/read.php?8,1657,1657#msg-1657</link>
      <author>Rush</author>
      <description><![CDATA[It’s been a while since I wrote a proper introduction, so here goes nothing  ;)

Was told me you guys are looking for some extra people, and although I’m not all that spectacular I would like to give competitive gaming a go again.

Some more about myself:

I’m 22 years old (well I will be in 2 weeks and 1 day to be precise), Dutch and hopefully getting my Bachelor in Logistics this year. Furthermore I’m doing quite a good job hiding my geek nature to the ‘outside’ world when it comes down to hobby’s such as gaming, anime, minature gaming, and DnD.

I really started playing online FPS’s when Medal of Honour: Allied Assault got released back in 2002. Since then I’ve ventured into other games such as Return to Castle Wolvenstein, Call of Duty and its expansion United Offensive, Rainbow6: Ravenshield and Vegas, Battlefield1942, Planetside, Counterstrike Source and Enemy Territory: Quake Wars. Some longer than others.

During the past 6 year’s my longest clan affiliation was with the [EUMC], which I joined in January 2002 and only left recently after I helped them recover from some difficulties. However I was mostly inactive the last year or so of that period. During that time I was in 2 different clans for CSS, namely =WTE=, which I was part of for nearly a year but left due to going abroad for a work placement. After I returned I joined SD&amp;CS until I discovered Dys.

Can’t recall how I discovered Dystopia, but been playing it since U4 and almost exclusively as a Heavy (like I need to tell anyone :P). Briefly joined TSG/TSC but left them as almost none of the older TSG members played anymore and I figured I’d move on to ET:QW. However although the game is quite awesome it just couldn’t hold my attention and thus here I am.

In the past I have worked with both Teamspeak and Ventrillo and obviously also got a microphone (headset).

Well that’s about it, can’t really think of anything more to tell.

Oh yeah, someone really needs to teach me how to properly bunnyhop down that spiral staircase in fortress!]]></description>
      <category>Lounge</category>
      <guid isPermaLink="true">http://kayavi.be/forum/read.php?8,1657,1657#msg-1657</guid>
      <pubDate>Sat, 08 Dec 2007 20:11:20 +0100</pubDate>
    </item>
    <item>
      <title>[Lounge] Re: Lo</title>
      <link>http://kayavi.be/forum/read.php?8,98,1655#msg-1655</link>
      <author>obj</author>
      <description><![CDATA[[quote ocun]cyrus never played any game with us :-)[/quote]

I think he did actually, at least one match on fortress I think, perhaps against YAC.]]></description>
      <category>Lounge</category>
      <guid isPermaLink="true">http://kayavi.be/forum/read.php?8,98,1655#msg-1655</guid>
      <pubDate>Wed, 05 Dec 2007 22:43:56 +0100</pubDate>
    </item>
    <item>
      <title>[Lounge] Re: Hello!</title>
      <link>http://kayavi.be/forum/read.php?8,1471,1521#msg-1521</link>
      <author>OuT4BlOoD</author>
      <description><![CDATA[Awesome, Ill talk to you more when we are ready to scrim. Still learning the maps fully :)]]></description>
      <category>Lounge</category>
      <guid isPermaLink="true">http://kayavi.be/forum/read.php?8,1471,1521#msg-1521</guid>
      <pubDate>Sun, 02 Sep 2007 20:03:42 +0200</pubDate>
    </item>
    <item>
      <title>[Lounge] Re: Hello!</title>
      <link>http://kayavi.be/forum/read.php?8,1471,1474#msg-1474</link>
      <author>dirker</author>
      <description><![CDATA[Hello Out4Blood (sorry for the misplaced caps, but I'm lazy :)),

nice to see you joining the Hub with your new team. Talk to ocun/wim or the_funkmaster (obj) on #kaya @ irc.gamesurge.net if you want a scrimmy.

Shouldn't be a problem to arrange one.]]></description>
      <category>Lounge</category>
      <guid isPermaLink="true">http://kayavi.be/forum/read.php?8,1471,1474#msg-1474</guid>
      <pubDate>Fri, 24 Aug 2007 16:43:15 +0200</pubDate>
    </item>
    <item>
      <title>[Lounge] Hello!</title>
      <link>http://kayavi.be/forum/read.php?8,1471,1471#msg-1471</link>
      <author>OuT4BlOoD</author>
      <description><![CDATA[Hello! I am OuT4BlOoD, a new player to Dystopia, co-founder and leader of team eXit Trace xT». I just wanted to say hi to everyone, meet a few people and see if we could organize some scrims sometime. 

My xfire and AIM is eifout4blood. Hope to see you around!

OuT4BlOoD]]></description>
      <category>Lounge</category>
      <guid isPermaLink="true">http://kayavi.be/forum/read.php?8,1471,1471#msg-1471</guid>
      <pubDate>Fri, 24 Aug 2007 00:05:57 +0200</pubDate>
    </item>
    <item>
      <title>[Lounge] Re: The Hub: Rules rework thread (wip)</title>
      <link>http://kayavi.be/forum/read.php?8,1417,1441#msg-1441</link>
      <author>ocun</author>
      <description><![CDATA[edited the rules

the scoring rules are still not obious enough imo, that needs work

EDIT: i've added all the rules to the website, except for the scoring

http://hub.kayavi.be/rule/list

hope i didn't forget anything]]></description>
      <category>Lounge</category>
      <guid isPermaLink="true">http://kayavi.be/forum/read.php?8,1417,1441#msg-1441</guid>
      <pubDate>Wed, 15 Aug 2007 15:23:41 +0200</pubDate>
    </item>
    <item>
      <title>[Lounge] Re: The Hub: Rules rework thread (wip)</title>
      <link>http://kayavi.be/forum/read.php?8,1417,1440#msg-1440</link>
      <author>ocun</author>
      <description><![CDATA[buh, throw a nade up there and he's gone :-)]]></description>
      <category>Lounge</category>
      <guid isPermaLink="true">http://kayavi.be/forum/read.php?8,1417,1440#msg-1440</guid>
      <pubDate>Tue, 14 Aug 2007 01:57:25 +0200</pubDate>
    </item>
    <item>
      <title>[Lounge] Re: The Hub: Rules rework thread (wip)</title>
      <link>http://kayavi.be/forum/read.php?8,1417,1439#msg-1439</link>
      <author>obj</author>
      <description><![CDATA[The only map exploit I can think of right now in the relevant maps is that roof in first punk/second corp on detonate spawn where a bolt/laser punk can spawncamp the corps a bit too effectively for my liking (sorry nico!).]]></description>
      <category>Lounge</category>
      <guid isPermaLink="true">http://kayavi.be/forum/read.php?8,1417,1439#msg-1439</guid>
      <pubDate>Tue, 14 Aug 2007 00:26:05 +0200</pubDate>
    </item>
    <item>
      <title>[Lounge] Re: The Hub: Rules rework thread (wip)</title>
      <link>http://kayavi.be/forum/read.php?8,1417,1437#msg-1437</link>
      <author>Rocky</author>
      <description><![CDATA[[quote]* Any map exploits used (such as traveling to parts of maps that are not meant to be traveled to; the use of weapons, implants or any other qualities that are not designed in-game for a particular class) are illegal. [/quote]

As a general rule i think where ever examples are given the terminology should be something along the lines of &quot;such as, but not limited to, blah&quot;.]]></description>
      <category>Lounge</category>
      <guid isPermaLink="true">http://kayavi.be/forum/read.php?8,1417,1437#msg-1437</guid>
      <pubDate>Mon, 13 Aug 2007 17:20:22 +0200</pubDate>
    </item>
    <item>
      <title>[Lounge] Re: Rules rework thread</title>
      <link>http://kayavi.be/forum/read.php?8,1417,1429#msg-1429</link>
      <author>ocun</author>
      <description><![CDATA[smellycun already coded a whole ladder, arranged a forum section, created graphics, posted help/announcements, pm'ed all clan admins, arranged some advertising, fixed numerous bugs, ..

rules are the head admin's job! i'll just add them to the site &amp; edit a thing or two along the way :)o]]></description>
      <category>Lounge</category>
      <guid isPermaLink="true">http://kayavi.be/forum/read.php?8,1417,1429#msg-1429</guid>
      <pubDate>Sun, 12 Aug 2007 17:08:41 +0200</pubDate>
    </item>
    <item>
      <title>[Lounge] Re: Rules rework thread</title>
      <link>http://kayavi.be/forum/read.php?8,1417,1428#msg-1428</link>
      <author>obj</author>
      <description><![CDATA[I told smellcun to edit some rules yesterday!]]></description>
      <category>Lounge</category>
      <guid isPermaLink="true">http://kayavi.be/forum/read.php?8,1417,1428#msg-1428</guid>
      <pubDate>Sun, 12 Aug 2007 16:56:00 +0200</pubDate>
    </item>
    <item>
      <title>[Lounge] Re: Rules rework thread</title>
      <link>http://kayavi.be/forum/read.php?8,1417,1427#msg-1427</link>
      <author>ParanoidAndroid</author>
      <description><![CDATA[Looks good!

Some of the scheduling rules might be unnecessary for a ladder? And the scoring rules might need clearing up to avoid any ridiculous drama like in the STA. As far as I can tell, the simplest way of putting it is that the team capturing the most objectives in the quickest time is the winner, and that if an objective is recaptured by the defenders it doesn't count for scoring. I'm sure that's how it was in the DGL rules.

So something like:
1. The team that completes the final objective in the quickest time wins the match.
2. If no team completes the final objective, the team that captured the second to last objective the fastest wins, and so on back to the first objective.
3. If an objective is recaptured by the defending team, it does not count for scoring purposes unless it is recaptured by the attacking team again, at which point the time it is recaptured by the attackers is the time taken into account for scoring.
4. If no team captures the first objective, the match will be recorded as a &quot;draw.&quot;
5. In the event of a tie the match will be a draw and neither team wins.

It's effectively the same, but clearer I hope...]]></description>
      <category>Lounge</category>
      <guid isPermaLink="true">http://kayavi.be/forum/read.php?8,1417,1427#msg-1427</guid>
      <pubDate>Sun, 12 Aug 2007 16:41:24 +0200</pubDate>
    </item>
    <item>
      <title>[Lounge] Re: Rules rework thread</title>
      <link>http://kayavi.be/forum/read.php?8,1417,1426#msg-1426</link>
      <author>dirker</author>
      <description><![CDATA[Nice work!]]></description>
      <category>Lounge</category>
      <guid isPermaLink="true">http://kayavi.be/forum/read.php?8,1417,1426#msg-1426</guid>
      <pubDate>Sun, 12 Aug 2007 13:24:18 +0200</pubDate>
    </item>
    <item>
      <title>[Lounge] Re: Rules rework thread</title>
      <link>http://kayavi.be/forum/read.php?8,1417,1424#msg-1424</link>
      <author>ocun</author>
      <description><![CDATA[good stuff! thanks!]]></description>
      <category>Lounge</category>
      <guid isPermaLink="true">http://kayavi.be/forum/read.php?8,1417,1424#msg-1424</guid>
      <pubDate>Sun, 12 Aug 2007 02:45:32 +0200</pubDate>
    </item>
    <item>
      <title>[Lounge] Re: Rules rework thread</title>
      <link>http://kayavi.be/forum/read.php?8,1417,1423#msg-1423</link>
      <author>obj</author>
      <description><![CDATA[Changed from the rules at http://dystopia-game.com/wiki/index.php?title=Rules - comment.]]></description>
      <category>Lounge</category>
      <guid isPermaLink="true">http://kayavi.be/forum/read.php?8,1417,1423#msg-1423</guid>
      <pubDate>Sat, 11 Aug 2007 22:51:17 +0200</pubDate>
    </item>
    <item>
      <title>[Lounge] The Hub: Rules rework thread (wip)</title>
      <link>http://kayavi.be/forum/read.php?8,1417,1417#msg-1417</link>
      <author>obj</author>
      <description><![CDATA[*moved so other people can comment*

Player Rules

* Players are advised to record a demo of their play during each match that they play. In case of disputes, demo's will be a primary source of information - throwing out accusations without demo's or other proof to back them is highly discouraged.
    * If a SourceTV proxy is recording the match, individual players do not need to record demos. This demo is to be made public on the Battle Hub forums.
    * It is the responsibility of each individual player in the league to be aware of the league rules as posted. Claiming ignorance of the rules will not be accepted as an excuse for a violation. 
* Each member must supply his correct STEAMID in his profile.

Cheating/Exploits

    * Any cheats, including but not limited to 3rd party programs, editing of protected game files to exploit holes, or the exploitation of any bugs (see below) is regarded as illegal.
    * Use of cheats or exploits will result in the involved player(s) being immediately banned from the league once a decision has been made concerning the matter. Resolution may involve more than one administrator and all decisions are final.
    * If a player is found using cheats all previous clan matches in which that player played are null-and-void.
    * Use of command scripts is not considered cheating as long as they do not exploit the game. Scripts are legal. If you are unsure what is legal or not, consult an administrator.
    * Any map exploits used (such as traveling to parts of maps that are not meant to be traveled to; the use of weapons, implants or any other qualities that are not designed in-game for a particular class) are illegal.
    * Any action or exploit that hinders game play can and will be considered illegal pending the decision of the administrator(s) assigned to the matter.

Challenging

    * Once a challenge has been made, teams have 8 days to play the match. Failing to do so will result in a double forfeit forced by an admin. Some flexibility may be expected on special ocasions. 
    * Teams are allowed to reschedule a match until 8 days after the challenge was made.
* The winning team will report the outcome of the match. In the event of a tie, the team that won the first round will report the match as a &quot;draw.&quot;
    * Match results must be reported by no later than 23:59 UTC the day following the match.

Match Rules

    * A team is required to notify the opposing clan that they will be tardy (late) within 15 minutes of the scheduled start time of the match. A forfeit will be recorded for the team that does not appear and are ready to play within 30 minutes of the scheduled start time.
    * The challenged team (defender) will choose the side which they wish to start.
    * If a player from a clan uses means to restart a map once the match has started, that offending clan forfeits. The only exception will be if both teams agree that the server performance is unsatisfactory and the restart of the server is necessary. In the event that server performance cannot be restored to a satisfactory level, an alternate server may be used within reasonable time. Both teams must agree upon this condition prior to taking contingency action.
    * It is permissible for matches to be broadcast via SourceTV. SourceTV must be set with a minimum delay of 90 seconds and a maximum delay of 2:30 (two minutes and thirty seconds).
    * VAC (Valve Anti-Cheat) measure, while advised, is not required for a server hosting match play. VAC, if used, is to be set to &quot;Alert&quot; and not ban any player found to have raised that alert. The player(s) in question will then submit their demos and evidence for review by league administrators to determine whether it was a valid detection. Review will take place by no less than three league administrators and a conclusive decision will be brought forth to two senior league administrators for final analysis.
    * In the event that the server which the match is played may crash, the game will be continued once the server is restored. The half in progress will be reset and the game will continue from the beginning of that half. In the event of a second crash, a new and acceptable server must be chosen.
    * The use of 3rd party voice communication is acceptable to be used by teams during matches. Examples would include TeamSpeak and Ventrilo. 

In-Game Scoring

1. The team that completes the final objective in the quickest time wins the match.
2. If no team completes the final objective, the team that captured the second to last objective the fastest wins, and so on back to the first objective.
3. If an objective is recaptured by the defending team, it does not count for scoring purposes unless it is recaptured by the attacking team again, at which point the time it is recaptured by the attackers is the time taken into account for scoring.
4. If no team captures the first objective, the match will be recorded as a &quot;draw.&quot;
5. In the event of a tie the match will be a draw and neither team wins.

Conduct

    * All members must maintain respect for each admin or fellow competing member, in-game and out. Openly causing another member of the league unnecessary grief can lead to a suspension from the league for an amount of time deemed fit by an administrator.
    
    * A team/player is perfectly welcome to disagree with any ruling by the league administrators, however, the league administrators descision will be considered final. 

In-Game Identities

    * All players must play with their listed STEAMIDs from the official league roster.
    * All players must play with their listed name and clan tag from the official league roster.
    * A player may only play for the team for which they are registered with league. 

In-Game Rosters

    * Teams are expected to maintain at least 4 players on their respective league rosters. Any team that presents 3 or more consecutive forfeits will have to leave their division.
    * Each team must have a minimum 4 players to begin a match. It is suggested that a team have one or more backups outside of the server ready to enter in the case of any circumstances where there are not 4 players.
    * If a team does not present the minimum of 4 players to begin a match, that team forfeits the match.
    * In the event that a team loses a player or players once the match begins, a legal substitute may enter to replace the dropped player to bring the team total to the maximum of 4 players. A legal replacement is a player listed on the league roster for that team.
    * The team leader or team scheduler must make sure all its team members on the league roster have supplied the correct STEAMID.
    * Players are discouraged from &quot;team-hopping&quot; and any suspected of such can be brought under review and suspended from the league indefinitely.
    * A player may only register for play with one team, but may administer more than one team.
    * No team may carry more than 16 players at any time on their league roster. 

In-Game Communication

    * All forms of team-only communication, including message mode 2, vox communications (not including globals), in-server voice communication and all third-party communication programs such as IRC, Ventrilo or TeamSpeak, are unregulated.
    * Players are allowed to use message mode 1 (MM1) only before the first, and after the last minute of a match. Between these times, only the team leader may use MM1.
* Spamming or excessive taunting may lead to administrator action.
    * Messages will be limited to comments that reflect good sportsmanship and/or the conveyance of necessary information.
    * No one is allowed to spectate at any given time with the exception of league administrators assigned to the match. Others may be allowed to spectate as approved by an administrator on a case-by-case basis. 

 Server Variables

All servers used for a match will be set to the following configuration:
mp_stopwatch 	1
mp_startdelay 	15
mp_timelimit 	20
mp_rounds 	2
mp_friendlyfire 	1
mp_autoteambalance 	0
mp_maxplayers 	at least 12

All other settings must be set to default.

Other

    * Abnormal situations in both the game and map, like boosting (allowing a player to climb on you) and use of furniture (to block, etc) are legal.
    * For any extenuating circumstances and further decisions, an administrator will be consulted.
    * Rules are subject to change at any time. Therefore it is the duty of the team leaders and organizers to keep their respective teams informed concerning an updates to the rules listing.
    * Any variable not specified in the official config must be at the default setting. 

Disputes

    * Disputes will be resolved by one or more neutral league administrators. Disputes are to be reported by team leaders only and within 24 hours of the match in question. Evidence must be presented and available for the league administrators to resolve the issue. No dispute submittal will be honored without the proper proof to substantiate it.
    * Screenshots and demo evidence will by expected immediately by league administrators, although 24 hours may be given in extreme cases. In the event that server logs are required, 24 hours will be given for the presentation of those requested logs.
    * Decisions made by league administrators are final.]]></description>
      <category>Lounge</category>
      <guid isPermaLink="true">http://kayavi.be/forum/read.php?8,1417,1417#msg-1417</guid>
      <pubDate>Wed, 08 Aug 2007 23:37:48 +0200</pubDate>
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